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559 lines
21 KiB
Python
559 lines
21 KiB
Python
# Created By: Eric Mc Sween
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# Created On: 2008-05-29
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# Copyright 2015 Hardcoded Software (http://www.hardcoded.net)
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#
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# This software is licensed under the "GPLv3" License as described in the "LICENSE" file,
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# which should be included with this package. The terms are also available at
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# http://www.gnu.org/licenses/gpl-3.0.html
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from collections.abc import MutableSequence
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from collections import namedtuple
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from typing import Any, List, Tuple, Union
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from hscommon.gui.base import GUIObject
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from hscommon.gui.selectable_list import Selectable
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# We used to directly subclass list, but it caused problems at some point with deepcopy
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class Table(MutableSequence, Selectable):
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"""Sortable and selectable sequence of :class:`Row`.
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In fact, the Table is very similar to :class:`.SelectableList` in
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practice and differs mostly in principle. Their difference lies in the nature of their items
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they manage. With the Table, rows usually have many properties, presented in columns, and they
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have to subclass :class:`Row`.
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Usually used with :class:`~hscommon.gui.column.Column`.
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Subclasses :class:`.Selectable`.
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"""
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# Should be List[Column], but have circular import...
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COLUMNS: List = []
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def __init__(self) -> None:
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Selectable.__init__(self)
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self._rows: List["Row"] = []
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self._header: Union["Row", None] = None
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self._footer: Union["Row", None] = None
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# TODO type hint for key
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def __delitem__(self, key):
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self._rows.__delitem__(key)
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if self._header is not None and ((not self) or (self[0] is not self._header)):
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self._header = None
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if self._footer is not None and ((not self) or (self[-1] is not self._footer)):
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self._footer = None
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self._check_selection_range()
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# TODO type hint for key
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def __getitem__(self, key) -> Any:
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return self._rows.__getitem__(key)
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def __len__(self) -> int:
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return len(self._rows)
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# TODO type hint for key
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def __setitem__(self, key, value: Any) -> None:
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self._rows.__setitem__(key, value)
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def append(self, item: "Row") -> None:
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"""Appends ``item`` at the end of the table.
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If there's a footer, the item is inserted before it.
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"""
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if self._footer is not None:
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self._rows.insert(-1, item)
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else:
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self._rows.append(item)
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def insert(self, index: int, item: "Row") -> None:
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"""Inserts ``item`` at ``index`` in the table.
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If there's a header, will make sure we don't insert before it, and if there's a footer, will
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make sure that we don't insert after it.
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"""
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if (self._header is not None) and (index == 0):
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index = 1
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if (self._footer is not None) and (index >= len(self)):
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index = len(self) - 1
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self._rows.insert(index, item)
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def remove(self, row: "Row") -> None:
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"""Removes ``row`` from table.
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If ``row`` is a header or footer, that header or footer will be set to ``None``.
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"""
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if row is self._header:
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self._header = None
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if row is self._footer:
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self._footer = None
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self._rows.remove(row)
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self._check_selection_range()
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def sort_by(self, column_name: str, desc: bool = False) -> None:
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"""Sort table by ``column_name``.
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Sort key for each row is computed from :meth:`Row.sort_key_for_column`.
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If ``desc`` is ``True``, sort order is reversed.
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If present, header and footer will always be first and last, respectively.
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"""
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if self._header is not None:
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self._rows.pop(0)
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if self._footer is not None:
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self._rows.pop()
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self._rows.sort(key=lambda row: row.sort_key_for_column(column_name), reverse=desc)
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if self._header is not None:
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self._rows.insert(0, self._header)
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if self._footer is not None:
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self._rows.append(self._footer)
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# --- Properties
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@property
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def footer(self) -> Union["Row", None]:
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"""If set, a row that always stay at the bottom of the table.
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:class:`Row`. *get/set*.
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When set to something else than ``None``, ``header`` and ``footer`` represent rows that will
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always be kept in first and/or last position, regardless of sorting. ``len()`` and indexing
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will include them, which means that if there's a header, ``table[0]`` returns it and if
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there's a footer, ``table[-1]`` returns it. To make things short, all list-like functions
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work with header and footer "on". But things get fuzzy for ``append()`` and ``insert()``
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because these will ensure that no "normal" row gets inserted before the header or after the
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footer.
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Adding and removing footer here and there might seem (and is) hackish, but it's much simpler
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than the alternative (when, of course, you need such a feature), which is to override magic
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methods and adjust the results. When we do that, there the slice stuff that we have to
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implement and it gets quite complex. Moreover, the most frequent operation on a table is
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``__getitem__``, and making checks to know whether the key is a header or footer at each
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call would make that operation, which is the most used, slower.
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"""
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return self._footer
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@footer.setter
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def footer(self, value: Union["Row", None]) -> None:
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if self._footer is not None:
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self._rows.pop()
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if value is not None:
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self._rows.append(value)
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self._footer = value
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@property
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def header(self) -> Union["Row", None]:
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"""If set, a row that always stay at the bottom of the table.
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See :attr:`footer` for details.
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"""
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return self._header
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@header.setter
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def header(self, value: Union["Row", None]) -> None:
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if self._header is not None:
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self._rows.pop(0)
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if value is not None:
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self._rows.insert(0, value)
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self._header = value
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@property
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def row_count(self) -> int:
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"""Number or rows in the table (without counting header and footer).
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*int*. *read-only*.
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"""
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result = len(self)
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if self._footer is not None:
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result -= 1
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if self._header is not None:
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result -= 1
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return result
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@property
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def rows(self) -> List["Row"]:
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"""List of rows in the table, excluding header and footer.
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List of :class:`Row`. *read-only*.
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"""
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start = None
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end = None
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if self._footer is not None:
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end = -1
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if self._header is not None:
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start = 1
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return self[start:end]
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@property
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def selected_row(self) -> "Row":
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"""Selected row according to :attr:`Selectable.selected_index`.
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:class:`Row`. *get/set*.
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When setting this attribute, we look up the index of the row and set the selected index from
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there. If the row isn't in the list, selection isn't changed.
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"""
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return self[self.selected_index] if self.selected_index is not None else None
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@selected_row.setter
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def selected_row(self, value: int) -> None:
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try:
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self.selected_index = self.index(value)
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except ValueError:
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pass
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@property
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def selected_rows(self) -> List["Row"]:
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"""List of selected rows based on :attr:`.selected_indexes`.
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List of :class:`Row`. *read-only*.
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"""
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return [self[index] for index in self.selected_indexes]
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class GUITableView:
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"""Expected interface for :class:`GUITable`'s view.
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*Not actually used in the code. For documentation purposes only.*
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Our view, some kind of table view, is expected to sync with the table's contents by
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appropriately behave to all callbacks in this interface.
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When in edit mode, the content types by the user is expected to be sent as soon as possible
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to the :class:`Row`.
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Whenever the user changes the selection, we expect the view to call :meth:`Table.select`.
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"""
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def refresh(self) -> None:
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"""Refreshes the contents of the table widget.
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Ensures that the contents of the table widget is synced with the model. This includes
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selection.
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"""
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def start_editing(self) -> None:
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"""Start editing the currently selected row.
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Begin whatever inline editing support that the view supports.
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"""
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def stop_editing(self) -> None:
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"""Stop editing if there's an inline editing in effect.
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There's no "aborting" implied in this call, so it's appropriate to send whatever the user
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has typed and might not have been sent down to the :class:`Row` yet. After you've done that,
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stop the editing mechanism.
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"""
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SortDescriptor = namedtuple("SortDescriptor", "column desc")
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class GUITable(Table, GUIObject):
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"""Cross-toolkit GUI-enabled table view.
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Represents a UI element presenting the user with a sortable, selectable, possibly editable,
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table view.
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Behaves like the :class:`Table` which it subclasses, but is more focused on being the presenter
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of some model data to its :attr:`.GUIObject.view`. There's a :meth:`refresh`
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mechanism which ensures fresh data while preserving sorting order and selection. There's also an
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editing mechanism which tracks whether (and which) row is being edited (or added) and
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save/cancel edits when appropriate.
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Subclasses :class:`Table` and :class:`.GUIObject`. Expected view:
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:class:`GUITableView`.
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"""
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def __init__(self) -> None:
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GUIObject.__init__(self)
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Table.__init__(self)
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#: The row being currently edited by the user. ``None`` if no edit is taking place.
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self.edited: Union["Row", None] = None
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self._sort_descriptor: Union[SortDescriptor, None] = None
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# --- Virtual
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def _do_add(self) -> Tuple["Row", int]:
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"""(Virtual) Creates a new row, adds it in the table.
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Returns ``(row, insert_index)``.
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"""
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raise NotImplementedError()
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def _do_delete(self) -> None:
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"""(Virtual) Delete the selected rows."""
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pass
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def _fill(self) -> None:
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"""(Virtual/Required) Fills the table with all the rows that this table is supposed to have.
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Called by :meth:`refresh`. Does nothing by default.
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"""
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pass
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def _is_edited_new(self) -> bool:
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"""(Virtual) Returns whether the currently edited row should be considered "new".
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This is used in :meth:`cancel_edits` to know whether the cancellation of the edit means a
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revert of the row's value or the removal of the row.
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By default, always false.
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"""
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return False
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def _restore_selection(self, previous_selection):
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"""(Virtual) Restores row selection after a contents-changing operation.
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Before each contents changing operation, we store our previously selected indexes because in
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many cases, such as in :meth:`refresh`, our selection will be lost. After the operation is
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over, we call this method with our previously selected indexes (in ``previous_selection``).
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The default behavior is (if we indeed have an empty :attr:`.selected_indexes`) to re-select
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``previous_selection``. If it was empty, we select the last row of the table.
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This behavior can, of course, be overriden.
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"""
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if not self.selected_indexes:
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if previous_selection:
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self.select(previous_selection)
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else:
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self.select([len(self) - 1])
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# --- Public
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def add(self) -> None:
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"""Add a new row in edit mode.
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Requires :meth:`do_add` to be implemented. The newly added row will be selected and in edit
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mode.
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"""
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self.view.stop_editing()
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if self.edited is not None:
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self.save_edits()
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row, insert_index = self._do_add()
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self.insert(insert_index, row)
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self.select([insert_index])
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self.view.refresh()
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# We have to set "edited" after calling refresh() because some UI are trigger-happy
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# about calling save_edits() and they do so during calls to refresh(). We don't want
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# a call to save_edits() during refresh prematurely mess with our newly added item.
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self.edited = row
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self.view.start_editing()
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def can_edit_cell(self, column_name: str, row_index: int) -> bool:
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"""Returns whether the cell at ``row_index`` and ``column_name`` can be edited.
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A row is, by default, editable as soon as it has an attr with the same name as `column`.
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If :meth:`Row.can_edit` returns False, the row is not editable at all. You can set
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editability of rows at the attribute level with can_edit_* properties.
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Mostly just a shortcut to :meth:`Row.can_edit_cell`.
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"""
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row = self[row_index]
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return row.can_edit_cell(column_name)
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def cancel_edits(self) -> None:
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"""Cancels the current edit operation.
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If there's an :attr:`edited` row, it will be re-initialized (with :meth:`Row.load`).
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"""
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if self.edited is None:
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return
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self.view.stop_editing()
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if self._is_edited_new():
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previous_selection = self.selected_indexes
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self.remove(self.edited)
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self._restore_selection(previous_selection)
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self._update_selection()
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else:
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self.edited.load()
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self.edited = None
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self.view.refresh()
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def delete(self) -> None:
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"""Delete the currently selected rows.
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Requires :meth:`_do_delete` for this to have any effect on the model. Cancels editing if
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relevant.
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"""
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self.view.stop_editing()
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if self.edited is not None:
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self.cancel_edits()
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return
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if self:
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self._do_delete()
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def refresh(self, refresh_view: bool = True) -> None:
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"""Empty the table and re-create its rows.
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:meth:`_fill` is called after we emptied the table to create our rows. Previous sort order
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will be preserved, regardless of the order in which the rows were filled. If there was any
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edit operation taking place, it's cancelled.
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:param bool refresh_view: Whether we tell our view to refresh after our refill operation.
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Most of the time, it's what we want, but there's some cases where
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we don't.
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"""
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self.cancel_edits()
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previous_selection = self.selected_indexes
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del self[:]
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self._fill()
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sd = self._sort_descriptor
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if sd is not None:
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Table.sort_by(self, column_name=sd.column, desc=sd.desc)
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self._restore_selection(previous_selection)
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if refresh_view:
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self.view.refresh()
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def save_edits(self) -> None:
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"""Commit user edits to the model.
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This is done by calling :meth:`Row.save`.
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"""
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if self.edited is None:
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return
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row = self.edited
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self.edited = None
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row.save()
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def sort_by(self, column_name: str, desc: bool = False) -> None:
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"""Sort table by ``column_name``.
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Overrides :meth:`Table.sort_by`. After having performed sorting, calls
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:meth:`~.Selectable._update_selection` to give you the chance,
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if appropriate, to update your selected indexes according to, maybe, the selection that you
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have in your model.
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Then, we refresh our view.
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"""
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Table.sort_by(self, column_name=column_name, desc=desc)
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self._sort_descriptor = SortDescriptor(column_name, desc)
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self._update_selection()
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self.view.refresh()
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class Row:
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"""Represents a row in a :class:`Table`.
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It holds multiple values to be represented through columns. It's its role to prepare data
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fetched from model instances into ready-to-present-in-a-table fashion. You will do this in
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:meth:`load`.
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When you do this, you'll put the result into arbitrary attributes, which will later be fetched
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by your table for presentation to the user.
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You can organize your attributes in whatever way you want, but there's a convention you can
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follow if you want to minimize subclassing and use default behavior:
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1. Attribute name = column name. If your attribute is ``foobar``, whenever we refer to
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``column_name``, you refer to that attribute with the column name ``foobar``.
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2. Public attributes are for *formatted* value, that is, user readable strings.
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3. Underscore prefix is the unformatted (computable) value. For example, you could have
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``_foobar`` at ``42`` and ``foobar`` at ``"42 seconds"`` (what you present to the user).
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4. Unformatted values are used for sorting.
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5. If your column name is a python keyword, add an underscore suffix (``from_``).
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Of course, this is only default behavior. This can be overriden.
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"""
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def __init__(self, table: GUITable) -> None:
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super().__init__()
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self.table = table
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def _edit(self) -> None:
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if self.table.edited is self:
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return
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assert self.table.edited is None
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self.table.edited = self
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# --- Virtual
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def can_edit(self) -> bool:
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"""(Virtual) Whether the whole row can be edited.
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By default, always returns ``True``. This is for the *whole* row. For individual cells, it's
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:meth:`can_edit_cell`.
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"""
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return True
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def load(self) -> None:
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"""(Virtual/Required) Loads up values from the model to be presented in the table.
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Usually, our model instances contain values that are not quite ready for display. If you
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have number formatting, display calculations and other whatnots to perform, you do it here
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and then you put the result in an arbitrary attribute of the row.
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"""
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raise NotImplementedError()
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def save(self) -> None:
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"""(Virtual/Required) Saves user edits into your model.
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If your table is editable, this is called when the user commits his changes. Usually, these
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are typed up stuff, or selected indexes. You have to do proper parsing and reference
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linking, and save that stuff into your model.
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"""
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raise NotImplementedError()
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def sort_key_for_column(self, column_name: str) -> Any:
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"""(Virtual) Return the value that is to be used to sort by column ``column_name``.
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By default, looks for an attribute with the same name as ``column_name``, but with an
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underscore prefix ("unformatted value"). If there's none, tries without the underscore. If
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there's none, raises ``AttributeError``.
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"""
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try:
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return getattr(self, "_" + column_name)
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except AttributeError:
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return getattr(self, column_name)
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# --- Public
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def can_edit_cell(self, column_name: str) -> bool:
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"""Returns whether cell for column ``column_name`` can be edited.
|
|
|
|
By the default, the check is done in many steps:
|
|
|
|
1. We check whether the whole row can be edited with :meth:`can_edit`. If it can't, the cell
|
|
can't either.
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2. If the column doesn't exist as an attribute, we can't edit.
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3. If we have an attribute ``can_edit_<column_name>``, return that.
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4. Check if our attribute is a property. If it's not, it's not editable.
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5. If our attribute is in fact a property, check whether the property is "settable" (has a
|
|
``fset`` method). The cell is editable only if the property is "settable".
|
|
"""
|
|
if not self.can_edit():
|
|
return False
|
|
# '_' is in case column is a python keyword
|
|
if not hasattr(self, column_name):
|
|
if hasattr(self, column_name + "_"):
|
|
column_name = column_name + "_"
|
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else:
|
|
return False
|
|
if hasattr(self, "can_edit_" + column_name):
|
|
return getattr(self, "can_edit_" + column_name)
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|
# If the row has a settable property, we can edit the cell
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|
rowclass = self.__class__
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|
prop = getattr(rowclass, column_name, None)
|
|
if prop is None:
|
|
return False
|
|
return bool(getattr(prop, "fset", None))
|
|
|
|
def get_cell_value(self, attrname: str) -> Any:
|
|
"""Get cell value for ``attrname``.
|
|
|
|
By default, does a simple ``getattr()``, but it is used to allow subclasses to have
|
|
alternative value storage mechanisms.
|
|
"""
|
|
if attrname == "from":
|
|
attrname = "from_"
|
|
return getattr(self, attrname)
|
|
|
|
def set_cell_value(self, attrname: str, value: Any) -> None:
|
|
"""Set cell value to ``value`` for ``attrname``.
|
|
|
|
By default, does a simple ``setattr()``, but it is used to allow subclasses to have
|
|
alternative value storage mechanisms.
|
|
"""
|
|
if attrname == "from":
|
|
attrname = "from_"
|
|
setattr(self, attrname, value)
|