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https://github.com/arsenetar/dupeguru.git
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Andrew Senetar
7ba8aa3514
- Format all files with black - Update tox.ini flake8 arguments to be compatible - Add black to requirements-extra.txt - Reduce ignored flake8 rules and fix a few violations
219 lines
5.4 KiB
Python
219 lines
5.4 KiB
Python
# Created By: Virgil Dupras
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# Created On: 2011-08-05
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# Copyright 2015 Hardcoded Software (http://www.hardcoded.net)
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#
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# This software is licensed under the "GPLv3" License as described in the "LICENSE" file,
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# which should be included with this package. The terms are also available at
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# http://www.gnu.org/licenses/gpl-3.0.html
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from sys import maxsize as INF
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from math import sqrt
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VERY_SMALL = 0.0000001
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class Point:
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def __init__(self, x, y):
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self.x = x
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self.y = y
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def __repr__(self):
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return "<Point {:2.2f}, {:2.2f}>".format(*self)
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def __iter__(self):
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yield self.x
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yield self.y
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def distance_to(self, other):
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return Line(self, other).length()
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class Line:
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def __init__(self, p1, p2):
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self.p1 = p1
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self.p2 = p2
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def __repr__(self):
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return "<Line {}, {}>".format(*self)
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def __iter__(self):
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yield self.p1
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yield self.p2
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def dx(self):
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return self.p2.x - self.p1.x
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def dy(self):
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return self.p2.y - self.p1.y
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def length(self):
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return sqrt(self.dx() ** 2 + self.dy() ** 2)
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def slope(self):
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if self.dx() == 0:
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return INF if self.dy() > 0 else -INF
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else:
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return self.dy() / self.dx()
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def intersection_point(self, other):
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# with help from http://paulbourke.net/geometry/lineline2d/
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if abs(self.slope() - other.slope()) < VERY_SMALL:
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# parallel. Even if coincident, we return nothing
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return None
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A, B = self
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C, D = other
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denom = (D.y - C.y) * (B.x - A.x) - (D.x - C.x) * (B.y - A.y)
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if denom == 0:
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return None
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numera = (D.x - C.x) * (A.y - C.y) - (D.y - C.y) * (A.x - C.x)
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numerb = (B.x - A.x) * (A.y - C.y) - (B.y - A.y) * (A.x - C.x)
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mua = numera / denom
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mub = numerb / denom
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if (0 <= mua <= 1) and (0 <= mub <= 1):
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x = A.x + mua * (B.x - A.x)
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y = A.y + mua * (B.y - A.y)
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return Point(x, y)
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else:
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return None
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class Rect:
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def __init__(self, x, y, w, h):
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self.x = x
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self.y = y
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self.w = w
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self.h = h
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def __iter__(self):
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yield self.x
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yield self.y
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yield self.w
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yield self.h
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def __repr__(self):
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return "<Rect {:2.2f}, {:2.2f}, {:2.2f}, {:2.2f}>".format(*self)
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@classmethod
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def from_center(cls, center, width, height):
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x = center.x - width / 2
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y = center.y - height / 2
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return cls(x, y, width, height)
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@classmethod
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def from_corners(cls, pt1, pt2):
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x1, y1 = pt1
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x2, y2 = pt2
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return cls(min(x1, x2), min(y1, y2), abs(x1 - x2), abs(y1 - y2))
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def center(self):
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return Point(self.x + self.w / 2, self.y + self.h / 2)
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def contains_point(self, point):
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x, y = point
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(x1, y1), (x2, y2) = self.corners()
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return (x1 <= x <= x2) and (y1 <= y <= y2)
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def contains_rect(self, rect):
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pt1, pt2 = rect.corners()
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return self.contains_point(pt1) and self.contains_point(pt2)
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def corners(self):
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return Point(self.x, self.y), Point(self.x + self.w, self.y + self.h)
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def intersects(self, other):
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r1pt1, r1pt2 = self.corners()
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r2pt1, r2pt2 = other.corners()
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if r1pt1.x < r2pt1.x:
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xinter = r1pt2.x >= r2pt1.x
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else:
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xinter = r2pt2.x >= r1pt1.x
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if not xinter:
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return False
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if r1pt1.y < r2pt1.y:
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yinter = r1pt2.y >= r2pt1.y
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else:
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yinter = r2pt2.y >= r1pt1.y
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return yinter
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def lines(self):
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pt1, pt4 = self.corners()
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pt2 = Point(pt4.x, pt1.y)
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pt3 = Point(pt1.x, pt4.y)
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l1 = Line(pt1, pt2)
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l2 = Line(pt2, pt4)
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l3 = Line(pt3, pt4)
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l4 = Line(pt1, pt3)
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return l1, l2, l3, l4
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def scaled_rect(self, dx, dy):
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"""Returns a rect that has the same borders at self, but grown/shrunk by dx/dy on each side.
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"""
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x, y, w, h = self
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x -= dx
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y -= dy
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w += dx * 2
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h += dy * 2
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return Rect(x, y, w, h)
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def united(self, other):
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"""Returns the bounding rectangle of this rectangle and `other`.
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"""
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# ul=upper left lr=lower right
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ulcorner1, lrcorner1 = self.corners()
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ulcorner2, lrcorner2 = other.corners()
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corner1 = Point(min(ulcorner1.x, ulcorner2.x), min(ulcorner1.y, ulcorner2.y))
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corner2 = Point(max(lrcorner1.x, lrcorner2.x), max(lrcorner1.y, lrcorner2.y))
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return Rect.from_corners(corner1, corner2)
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# --- Properties
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@property
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def top(self):
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return self.y
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@top.setter
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def top(self, value):
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self.y = value
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@property
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def bottom(self):
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return self.y + self.h
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@bottom.setter
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def bottom(self, value):
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self.y = value - self.h
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@property
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def left(self):
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return self.x
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@left.setter
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def left(self, value):
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self.x = value
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@property
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def right(self):
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return self.x + self.w
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@right.setter
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def right(self, value):
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self.x = value - self.w
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@property
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def width(self):
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return self.w
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@width.setter
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def width(self, value):
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self.w = value
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@property
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def height(self):
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return self.h
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@height.setter
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def height(self, value):
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self.h = value
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