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88127d8b8d
--HG-- extra : convert_revision : svn%3Ac306627e-7827-47d3-bdf0-9a457c9553a1/trunk%40224
139 lines
4.8 KiB
Python
139 lines
4.8 KiB
Python
# Created By: Virgil Dupras
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# Created On: 2009-04-25
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# $Id$
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# Copyright 2009 Hardcoded Software (http://www.hardcoded.net)
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#
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# This software is licensed under the "HS" License as described in the "LICENSE" file,
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# which should be included with this package. The terms are also available at
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# http://www.hardcoded.net/licenses/hs_license
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import urllib
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from PyQt4.QtCore import QModelIndex, Qt, QRect, QEvent, QPoint, QUrl
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from PyQt4.QtGui import QComboBox, QStyledItemDelegate, QMouseEvent, QApplication, QBrush
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from qtlib.tree_model import TreeNode, TreeModel
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HEADERS = ['Name', 'State']
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STATES = ['Normal', 'Reference', 'Excluded']
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class DirectoriesDelegate(QStyledItemDelegate):
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def createEditor(self, parent, option, index):
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editor = QComboBox(parent);
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editor.addItems(STATES)
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return editor
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def setEditorData(self, editor, index):
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value = index.model().data(index, Qt.EditRole)
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editor.setCurrentIndex(value);
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press = QMouseEvent(QEvent.MouseButtonPress, QPoint(0, 0), Qt.LeftButton, Qt.LeftButton, Qt.NoModifier)
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release = QMouseEvent(QEvent.MouseButtonRelease, QPoint(0, 0), Qt.LeftButton, Qt.LeftButton, Qt.NoModifier)
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QApplication.sendEvent(editor, press)
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QApplication.sendEvent(editor, release)
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# editor.showPopup() # this causes a weird glitch. the ugly workaround is above.
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def setModelData(self, editor, model, index):
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value = editor.currentIndex()
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model.setData(index, value, Qt.EditRole)
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def updateEditorGeometry(self, editor, option, index):
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editor.setGeometry(option.rect)
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class DirectoryNode(TreeNode):
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def __init__(self, model, parent, ref, row):
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TreeNode.__init__(self, model, parent, row)
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self.ref = ref
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def _createNode(self, ref, row):
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return DirectoryNode(self.model, self, ref, row)
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def _getChildren(self):
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return self.model.dirs.get_subfolders(self.ref)
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@property
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def name(self):
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if self.parent is not None:
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return self.ref[-1]
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else:
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return unicode(self.ref)
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class DirectoriesModel(TreeModel):
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def __init__(self, app):
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self.app = app
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self.dirs = app.directories
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TreeModel.__init__(self)
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def _createNode(self, ref, row):
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return DirectoryNode(self, None, ref, row)
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def _getChildren(self):
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return self.dirs
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def columnCount(self, parent):
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return 2
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def data(self, index, role):
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if not index.isValid():
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return None
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node = index.internalPointer()
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if role == Qt.DisplayRole:
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if index.column() == 0:
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return node.name
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else:
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return STATES[self.dirs.get_state(node.ref)]
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elif role == Qt.EditRole and index.column() == 1:
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return self.dirs.get_state(node.ref)
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elif role == Qt.ForegroundRole:
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state = self.dirs.get_state(node.ref)
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if state == 1:
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return QBrush(Qt.blue)
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elif state == 2:
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return QBrush(Qt.red)
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return None
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def dropMimeData(self, mimeData, action, row, column, parentIndex):
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# the data in mimeData is urlencoded **in utf-8**!!! which means that urllib.unquote has
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# to be called on the utf-8 encoded string, and *only then*, decoded to unicode.
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if not mimeData.hasFormat('text/uri-list'):
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return False
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data = str(mimeData.data('text/uri-list'))
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unquoted = urllib.unquote(data)
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urls = unicode(unquoted, 'utf-8').split('\r\n')
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paths = [unicode(QUrl(url).toLocalFile()) for url in urls if url]
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for path in paths:
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self.app.add_directory(path)
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self.reset()
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return True
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def flags(self, index):
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if not index.isValid():
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return Qt.ItemIsEnabled | Qt.ItemIsDropEnabled
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result = Qt.ItemIsEnabled | Qt.ItemIsSelectable | Qt.ItemIsDropEnabled
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if index.column() == 1:
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result |= Qt.ItemIsEditable
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return result
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def headerData(self, section, orientation, role):
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if orientation == Qt.Horizontal:
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if role == Qt.DisplayRole and section < len(HEADERS):
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return HEADERS[section]
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return None
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def mimeTypes(self):
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return ['text/uri-list']
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def setData(self, index, value, role):
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if not index.isValid() or role != Qt.EditRole or index.column() != 1:
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return False
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node = index.internalPointer()
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self.dirs.set_state(node.ref, value)
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return True
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def supportedDropActions(self):
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# Normally, the correct action should be ActionLink, but the drop doesn't work. It doesn't
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# work with ActionMove either. So screw that, and accept anything.
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return Qt.ActionMask
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