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dupeguru/core/directories.py

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# Created By: Virgil Dupras
# Created On: 2006/02/27
2013-04-28 14:35:51 +00:00
# Copyright 2013 Hardcoded Software (http://www.hardcoded.net)
#
2010-09-30 10:17:41 +00:00
# This software is licensed under the "BSD" License as described in the "LICENSE" file,
# which should be included with this package. The terms are also available at
2010-09-30 10:17:41 +00:00
# http://www.hardcoded.net/licenses/bsd_license
from xml.etree import ElementTree as ET
import logging
from jobprogress import job
from hscommon.path import Path
from hscommon.util import FileOrPath
from . import fs
__all__ = [
'Directories',
'DirectoryState',
'AlreadyThereError',
'InvalidPathError',
]
class DirectoryState:
"""Enum describing how a folder should be considered.
* DirectoryState.Normal: Scan all files normally
* DirectoryState.Reference: Scan files, but make sure never to delete any of them
* DirectoryState.Excluded: Don't scan this folder
"""
Normal = 0
Reference = 1
Excluded = 2
class AlreadyThereError(Exception):
"""The path being added is already in the directory list"""
class InvalidPathError(Exception):
"""The path being added is invalid"""
class Directories:
"""Holds user folder selection.
Manages the selection that the user make through the folder selection dialog. It also manages
folder states, and how recursion applies to them.
Then, when the user starts the scan, :meth:`get_files` is called to retrieve all files (wrapped
in :mod:`core.fs`) that have to be scanned according to the chosen folders/states.
"""
#---Override
def __init__(self, fileclasses=[fs.File]):
self._dirs = []
self.states = {}
self.fileclasses = fileclasses
self.folderclass = fs.Folder
def __contains__(self, path):
for p in self._dirs:
if path in p:
return True
return False
def __delitem__(self,key):
self._dirs.__delitem__(key)
def __getitem__(self,key):
return self._dirs.__getitem__(key)
def __len__(self):
return len(self._dirs)
#---Private
def _default_state_for_path(self, path):
# Override this in subclasses to specify the state of some special folders.
if path.name.startswith('.'): # hidden
return DirectoryState.Excluded
def _get_files(self, from_path, j):
j.check_if_cancelled()
state = self.get_state(from_path)
if state == DirectoryState.Excluded:
# Recursively get files from folders with lots of subfolder is expensive. However, there
# might be a subfolder in this path that is not excluded. What we want to do is to skim
# through self.states and see if we must continue, or we can stop right here to save time
if not any(p[:len(from_path)] == from_path for p in self.states):
return
try:
filepaths = set()
if state != DirectoryState.Excluded:
found_files = fs.get_files(from_path, fileclasses=self.fileclasses)
logging.debug("Collected %d files in folder %s", len(found_files), str(from_path))
for file in found_files:
file.is_ref = state == DirectoryState.Reference
filepaths.add(file.path)
yield file
# it's possible that a folder (bundle) gets into the file list. in that case, we don't want to recurse into it
subfolders = [p for p in from_path.listdir() if not p.islink() and p.isdir() and p not in filepaths]
for subfolder in subfolders:
for file in self._get_files(subfolder, j):
yield file
except (EnvironmentError, fs.InvalidPath):
pass
def _get_folders(self, from_folder, j):
j.check_if_cancelled()
try:
for subfolder in from_folder.subfolders:
for folder in self._get_folders(subfolder, j):
yield folder
state = self.get_state(from_folder.path)
if state != DirectoryState.Excluded:
from_folder.is_ref = state == DirectoryState.Reference
logging.debug("Yielding Folder %r state: %d", from_folder, state)
yield from_folder
except (EnvironmentError, fs.InvalidPath):
pass
#---Public
def add_path(self, path):
"""Adds ``path`` to self, if not already there.
Raises :exc:`AlreadyThereError` if ``path`` is already in self. If path is a directory
containing some of the directories already present in self, ``path`` will be added, but all
directories under it will be removed. Can also raise :exc:`InvalidPathError` if ``path``
does not exist.
:param Path path: path to add
"""
if path in self:
raise AlreadyThereError()
if not path.exists():
raise InvalidPathError()
self._dirs = [p for p in self._dirs if p not in path]
self._dirs.append(path)
@staticmethod
def get_subfolders(path):
"""Returns a sorted list of paths corresponding to subfolders in ``path``.
:param Path path: get subfolders from there
:rtype: list of Path
"""
try:
subpaths = [p for p in path.listdir() if p.isdir()]
subpaths.sort(key=lambda x:x.name.lower())
return subpaths
except EnvironmentError:
return []
def get_files(self, j=job.nulljob):
"""Returns a list of all files that are not excluded.
Returned files also have their ``is_ref`` attr set if applicable.
"""
for path in self._dirs:
for file in self._get_files(path, j):
yield file
def get_folders(self, j=job.nulljob):
"""Returns a list of all folders that are not excluded.
Returned folders also have their ``is_ref`` attr set if applicable.
"""
for path in self._dirs:
from_folder = self.folderclass(path)
for folder in self._get_folders(from_folder, j):
yield folder
def get_state(self, path):
"""Returns the state of ``path``.
:rtype: :class:`DirectoryState`
"""
if path in self.states:
return self.states[path]
default_state = self._default_state_for_path(path)
if default_state is not None:
return default_state
parent = path.parent()
if parent in self:
return self.get_state(parent)
else:
return DirectoryState.Normal
def has_any_file(self):
"""Returns whether selected folders contain any file.
Because it stops at the first file it finds, it's much faster than get_files().
:rtype: bool
"""
try:
next(self.get_files())
return True
except StopIteration:
return False
def load_from_file(self, infile):
"""Load folder selection from ``infile``.
:param file infile: path or file pointer to XML generated through :meth:`save_to_file`
"""
try:
root = ET.parse(infile).getroot()
except Exception:
return
for rdn in root.getiterator('root_directory'):
attrib = rdn.attrib
if 'path' not in attrib:
continue
path = attrib['path']
try:
self.add_path(Path(path))
except (AlreadyThereError, InvalidPathError):
pass
for sn in root.getiterator('state'):
attrib = sn.attrib
if not ('path' in attrib and 'value' in attrib):
continue
path = attrib['path']
state = attrib['value']
self.set_state(Path(path), int(state))
def save_to_file(self, outfile):
"""Save folder selection as XML to ``outfile``.
:param file outfile: path or file pointer to XML file to save to.
"""
with FileOrPath(outfile, 'wb') as fp:
root = ET.Element('directories')
for root_path in self:
root_path_node = ET.SubElement(root, 'root_directory')
root_path_node.set('path', str(root_path))
for path, state in self.states.items():
state_node = ET.SubElement(root, 'state')
state_node.set('path', str(path))
state_node.set('value', str(state))
tree = ET.ElementTree(root)
tree.write(fp, encoding='utf-8')
def set_state(self, path, state):
"""Set the state of folder at ``path``.
:param Path path: path of the target folder
:param state: state to set folder to
:type state: :class:`DirectoryState`
"""
if self.get_state(path) == state:
return
# we don't want to needlessly fill self.states. if get_state returns the same thing
# without an explicit entry, remove that entry
if path in self.states:
del self.states[path]
if self.get_state(path) == state: # no need for an entry
return
self.states[path] = state