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dupeguru/hscommon/tests/notify_test.py

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2014-02-01 21:18:00 +00:00
# Copyright 2014 Hardcoded Software (http://www.hardcoded.net)
2013-06-23 01:32:23 +00:00
# This software is licensed under the "BSD" License as described in the "LICENSE" file,
# which should be included with this package. The terms are also available at
# http://www.hardcoded.net/licenses/bsd_license
from ..testutil import eq_
from ..notify import Broadcaster, Listener, Repeater
class HelloListener(Listener):
def __init__(self, broadcaster):
Listener.__init__(self, broadcaster)
self.hello_count = 0
def hello(self):
self.hello_count += 1
class HelloRepeater(Repeater):
def __init__(self, broadcaster):
Repeater.__init__(self, broadcaster)
self.hello_count = 0
def hello(self):
self.hello_count += 1
def create_pair():
b = Broadcaster()
l = HelloListener(b)
return b, l
def test_disconnect_during_notification():
# When a listener disconnects another listener the other listener will not receive a
# notification.
# This whole complication scheme below is because the order of the notification is not
# guaranteed. We could disconnect everything from self.broadcaster.listeners, but this
# member is supposed to be private. Hence, the '.other' scheme
class Disconnecter(Listener):
def __init__(self, broadcaster):
Listener.__init__(self, broadcaster)
self.hello_count = 0
def hello(self):
self.hello_count += 1
self.other.disconnect()
broadcaster = Broadcaster()
first = Disconnecter(broadcaster)
second = Disconnecter(broadcaster)
first.other, second.other = second, first
first.connect()
second.connect()
broadcaster.notify('hello')
# only one of them was notified
eq_(first.hello_count + second.hello_count, 1)
def test_disconnect():
# After a disconnect, the listener doesn't hear anything.
b, l = create_pair()
l.connect()
l.disconnect()
b.notify('hello')
eq_(l.hello_count, 0)
def test_disconnect_when_not_connected():
# When disconnecting an already disconnected listener, nothing happens.
b, l = create_pair()
l.disconnect()
def test_not_connected_on_init():
# A listener is not initialized connected.
b, l = create_pair()
b.notify('hello')
eq_(l.hello_count, 0)
def test_notify():
# The listener listens to the broadcaster.
b, l = create_pair()
l.connect()
b.notify('hello')
eq_(l.hello_count, 1)
def test_reconnect():
# It's possible to reconnect a listener after disconnection.
b, l = create_pair()
l.connect()
l.disconnect()
l.connect()
b.notify('hello')
eq_(l.hello_count, 1)
def test_repeater():
b = Broadcaster()
r = HelloRepeater(b)
l = HelloListener(r)
r.connect()
l.connect()
b.notify('hello')
eq_(r.hello_count, 1)
eq_(l.hello_count, 1)
def test_repeater_with_repeated_notifications():
# If REPEATED_NOTIFICATIONS is not empty, only notifs in this set are repeated (but they're
# still dispatched locally).
class MyRepeater(HelloRepeater):
REPEATED_NOTIFICATIONS = set(['hello'])
def __init__(self, broadcaster):
HelloRepeater.__init__(self, broadcaster)
self.foo_count = 0
def foo(self):
self.foo_count += 1
b = Broadcaster()
r = MyRepeater(b)
l = HelloListener(r)
r.connect()
l.connect()
b.notify('hello')
b.notify('foo') # if the repeater repeated this notif, we'd get a crash on HelloListener
eq_(r.hello_count, 1)
eq_(l.hello_count, 1)
eq_(r.foo_count, 1)
def test_repeater_doesnt_try_to_dispatch_to_self_if_it_cant():
# if a repeater doesn't handle a particular message, it doesn't crash and simply repeats it.
b = Broadcaster()
r = Repeater(b) # doesnt handle hello
l = HelloListener(r)
r.connect()
l.connect()
b.notify('hello') # no crash
eq_(l.hello_count, 1)
def test_bind_messages():
b, l = create_pair()
l.bind_messages({'foo', 'bar'}, l.hello)
l.connect()
b.notify('foo')
b.notify('bar')
b.notify('hello') # Normal dispatching still work
eq_(l.hello_count, 3)